BECAUSE EDUCATION MATTERS
UX Days is an immersive, educational experience, designed to empower UX practitioners or aficionados with not only critical knowledge about UX Design, but also with essential information on how to manage UXD in the real world, from corporation to startup.
The curricula is packed in 5, distinct, full-day modules, delivered by 5 carefully selected trainers, that mix academia background as well as real-life experience working with well known companies and delivering high-end results:
UX Consultant & Guest Lecturer
University of Greenwich
UX Lecturer at Kent State University
Author, "The Shape Of Engagement"
Director at Resonant Design and Innovation Lab & Local Leader IxDA
Lead UX Designer at Electronic Arts &
UX Trainer at Școala Informală de IT
User Experience & Human Behavior
Designing for people, we need to understand people. In this one day program, we’ll get an overview of the UX methodology, as a Human Centered Design (HCD) process. We’ll look at the big picture, an overview of existing processes across the different mediums. Where we were, where we are, where we’re going towards.
Then, we'll try to understand what drives people from a psychological standpoint, understand the human decision process and existing biases.
30 OCT - Tuesday
How do you do research, when and why? In this 1 day program, we'll understand how to look at problems, how to create assumptions, challenge them, choose the right research tools, and apply them correctly. We'll understand the difference between qualitative and quantitative research and how data triangulation is necessary when validating anything through research. We'll also tackle what to do when research is apparently not possible - no budget, lack of time, no belief in it.
From problems to solutions
How do you move from research towards building a solution? In this 1 day program, we explore how to choose the right problems to solve and what it takes to come up with lots of ideas. We learn how to build personas and journey maps to help guide design decisions.
You've done your research, you've identified pain-points and you know what problems to solve. How do you build a solution, a product or a specific feature of outstanding quality? Throughout this day we'll explore how to sketch and wireframe and how to build prototypes for higher fidelity user testing, to validate fundamental design directions. Then, we'll look at user testing results, try to understand them and improve designs based on that. Once the prototypes are validated, discover how to support the development process and how to measure results post-launch.
31 OCT - Wednesday
02 NOV - Friday
01 NOV - Thursday
03 NOV - Saturday
What does it take to be a user experience designer in real life? Whether you're working for a startup, a corporation, whether a unicorn, a UX team of one, or part of a large design team, this one day program will guide you through the challenges that exist everywhere. From working Agile to working Lean, dealing with conflict, selling design to upper management, influencing strategy, collaborating with product owners and business analysts, this workshop will tie together all areas studied in previous modules and give you hands-on information that you can apply to your day-to-day job in order to advance the design practice in your working environment.